Mr. N64's Breakdown of Onimusha's Game Elements:


Graphics: 3/5  
Yeah, the pre-rendered stuff is amazing, but the game looses points for hardly tapping the PS2s real-time capabilities. Considering that the backdrops are all pictures, I was hoping for DOA2-level character modeling. Alas this is not the case. The characters have detailed faces, but their fingers are still odd wedges.
 
Music: 5/5  
Orchestral stuff that fits very well. Very atmospheric.
 
Sound FX: 5/5  
The stabbing sounds have real impact. Other sounds are also quite good. It would have been nice if there was some sort of surround mode though. There are 3 sound settings that can be used, though I'm not completely sure what the difference is between them.
 
Play Control: 3/10  
Why on earth doesn't the movement correspond to the screen!? Forget playing this at normal difficulty. The control can be frustrating, disorienting and slightly sluggish. On the easy difficulty setting, it's not as big of a problem.
 
Frustration Factor: 5/10 (10 being the worst)  
On normal difficulty, this would rank a 9 or 10 for a Frustration Factor. On easy difficulty the game isn't nearly so aggravating, but the control still diminishes the enjoyment. Healing herbs are limited in number. There's little if any replay value for this game, and it only takes around 5 hours to finish.

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