Mr. N64's Summary of the Jet Grind Radio Experience

Even before its release, Jet Grind Radio was praised everywhere. When I tried the demo from the Official Dreamcast Magazine, I was initially inclined to agree with this praise. However, when I got my hands on the final game, I could not have changed my mind any farther from my previous position. 

Jet Grind Radio is the most frustrating video game that I have played since the days of 8-bit gaming. Within an hour of sitting down with the game I found myself shouting obscenities at my TV that would make a sailor blush. The control is absolutely non-responsive. I actually experienced numerous cases where I pressed the jump button and my character did not jump. The movement control of the characters is also exceptionally poor. The tight turns required for success simply are not possible with the controller. It's extremely aggravating to have an item appear and end up endlessly circling it trying to pick it up.

The control itself would not wreck the game if it were not for the rest of the game bearing down on the player. As soon as the first few graffiti tags are in place, the police come bearing down on the player with unrelenting fury. It's not uncommon to face a gun-toting chief, gas-throwing troops and a rocket-launching helicopter all at once. While hopelessly trying to dodge these onslaughts, the player must also attempt to explore the level and discover all of the different graffiti tag points. Some of them can be difficult to spot or difficult to gain access to, and the constant battery from the police means that several frustrating play sessions are required to minimally clear just about any of the levels. I kept sitting down with this game, hoping that if I gave it another chance I would find it less infuriating, but each time the difficulty overwhelmed me in minutes.

What's so sad about the frustrating play is that it completely ruins what is otherwise a somewhat groundbreaking game in terms of presentation. Jet Grind Radio has about the hippest look and sound of any modern game. It has the best background music ever for a game of this type. There's a good variety of tunes, from hip-hop to rock, and it's changed-up in the game frequently enough to keep the sound from becoming repetitive. Parents should take note that the s-word pops up a few times, but if that's not a problem for you you'll probably wish the whole soundtrack was released separately on CD.

Visually, Jet Grind Radio looks a little like a moving piece of graffiti. Although it can sometimes look a little flat and cartoony, the character design and animation keep the game firmly in the "very cool-looking" category.

Despite its hip visuals and sound, I still found Jet Grind Radio maddening to play and there's simply no way I can recommend it. Rent it if you must, but in my humble opinion this is little more than a $50 music CD that only plays on the Dreamcast. 

Overall Rating: Definite Miss

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